Introduction
In this tutorial, we will cover the creation of a tile-map to use in a game or app on the uGEMS game console.
A tile-map is a graphic area made of smaller picture called tiles. It is very common in 2D games. Usually, tile-map are combined to sprites to create a game. The uGEMS Tiles&Sprites Engine (uTSE) allows you to create easily this kind of games.
1. Get the tileset
To get started, you’ll need to find or create a suitable tileset. A tileset is a pack of tiles that you can set next to each others to create a world. To find tilesets, you can check on websites like OpenGameArt.
Usually, you’ll want to use 8×8 or 16×16 pixels tiles for the uGEMS console. For this example, we are going to use a very simple 8×8 pixels set of 6 tiles (From Lucid Design) :
Download “8x8-tile-set.png” 8x8-tile-set.png – Downloaded 23 times – 510 B
To create the actual map, we are going to use a famous free and open-source software called Tiled. You can download it for free here.
[WORK IN PROGRESS]